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Konkan

Rummy with two packs and two jokers: put your melds down with at least 51, get rid of your cards before the others, and in the last round a Konkan can win you the whole game.

  • 2 to 5 players, or 4 in teams
  • Two full packs and two jokers
  • First time down: 51 or more
  • Five rounds, lowest total wins
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Play

Konkan against bots with no account, or online with friends and in quick match against other players, with ratings and a leaderboard.

How to play

  1. Play solo with two to five players, each for themselves, or as a partnership of four in two teams, partners opposite. You choose this in the game's options. It uses two full packs and two jokers, and play goes anticlockwise.
  2. Everyone gets fourteen cards; the player on the dealer's right gets fifteen and starts without drawing.
  3. On your turn, draw from the stock, or take the last discard if you put down at least one new meld that same turn, with or without the card you took. Then put down what you like, and end by discarding a card.
  4. A meld is three or more cards in sequence in one suit, or of one rank in different suits (four at most). In a sequence the ace goes below the two or above the king, never wrapping round. A meld may hold one joker.
  5. Your first time down must add up to at least 51: numbers at face value, jack, queen and king 10, ace 11 (1 at the start of a sequence), and a joker as the card it stands for. Going out with every card in one turn needs no minimum. Your first time down must include at least one sequence.
  6. Once down, you may lay off cards on any meld on the table, and take a joker by putting in the card it stands for.

Scoring and winning

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